Map of the three seas

Map of the three seas

Wednesday, May 27, 2015

Session #5 05/24/15


Lebienne awoke with a start, her eyes glowing red and her hands immediately wrapping around Lapu Lapu's neck. However, as quickly as it began, it was over, and she returned to her normal self before the party had time to strike out with their weapons. When asked how she had recovered from the mouther so miraculously, she gave a vague, non-commital, surely evil answer. Phobos gives the order to cast "Detect Good and Evil" as soon as possible.

The ghostly woman appeared again -- the same one from the Sebastian rescue mission, and earlier in the temple -- telling us that we would never take the temple, or uncover its secrets. She disappeared!

The ground began shaking, and water began rushing into the room. Typhon was able to blast apart the heavy stone doors with a thunderclap spell, and we squeezed through the narrow opening. In the hallway, we came to a stairwell, but lacking the time and means to dive and explore the now-flooded lower levels of the temple, we opted for not drowning, and took the stairs up to the surface.

 

Back at the port, civilians of Madden rushed to the dock of the Ol' Kyle, crying out for refuge from their rapidly sinking island. Taking pity on them, Mr. Pug allowed as many onboard as he could; about 40 or 50. They were allowed to stay on the condition that they remained calm. Fladuk eagerly scanned the crowd for any who weren't, and would thus be fair game to throw overboard.

 

As the dungeoneers made it to the surface, the temple disappeared into the sinkhole, and the rest of the island seemed to be following suit. Typhon drew the conch shell given to us by Ol' Tiberius, and summoned the rafting druid, who lamented the loss of his finest poophole, but rescued the group anyway. The island now nearly entirely submerged beneath the waves, Tiberius navigated his raft to reconnoiter with the Ol' Kyle, where we boarded our ship.

 

We elected to head back to Caldwell (aka Mattias) with the refugees and what information we'd gathered. During the voyage, a female gnome took sick. In an effort to swiftly prevent infection, Fladuk picked her up to toss her overboard. Mr. Pug drew his sword on Fladuk, saying that only the Captain had the authority to throw anyone overboard. Phobos reminded everyone that he was totally the captain, and that they had totally unanimously agreed on it at some point in the past that definitely happened.

While these negotiations where underway, the gnome sprouted nasty fungal growths from her head. Lapu Lapu stabbed the gnome, and Fladuk threw her overboard. The party then fell into a debate about how to deal with an infection, and who exactly was captain, anyway, when a mushroom monster jellyfish was spotted climbing up the side of the ship.

Battle was then met, against a large psychic jellyfish monster and some of its minions. Fladuk was nearly killed in melee combat, and any contact with them resulted in psychic visions of death. Phobos opted to stand back at a safe distance and lob magic missiles at the big one. It should be noted that we might be advised, in future battles, to concentrate on one target at a time. Phobos landed a killing blow, and the jellyfish exploded into truffle oil.

However, during the fight, one of the jellyfish-mushroom-spores infected Mr. Pug! Pug had visions of a peaceful field, but, knowing that his mind and body were no longer his own, attempted to throw himself overboard! Another jellyfish floated out of the water, caught Pug in its tentacles, and dropped him safely back on deck. Not wanting to join these slimy sea denizens, Pug then attempted to commit seppuku with his cutlass.

The jellyfish explained, as best it could in psychic images and visions, that it meant no harm to Pug or us. They had been a coastal colony on the island, and escaped its sinking by clinging to the bottom of the Ol' Kyle. Starving, a rogue member of their group had infected the gnome woman, and it and its band of renegades attacked us. The remaining jellyfish men were simply refugees as well, same as the dwarves and gnomes of Madden.

As an act of good faith, they provided us with some information about previous visitors to the island: three sailors, a Wei-Shen male with a long, thin beard; a Tiefling of Hajar; and a Lothair man bearing a striking resemblance to Bernard Beaucard. On their shoulders was the same symbol we had seen on the cultists' robes: three swirling stars. In exchange for this information, the jellyfish claimed another, already infected dwarf, for further dining. The ethical implications of this are...troubling.

 

The jellyfish men back in the water, Lebienne revealed herself to, in fact, be evil!

"Hey," said Phobos, "Why didn't we cast 'Detect Good and Evil' like I suggested?"

"Well," explained Typhon, "I don't actually have that spell. I just said I would do it, because I have an intelligence of 7."

Lebienne calls out in an ethereal voice, "You fools have been a bother long enough! Now, I turn my full attention to you!" Phobos facepalmed. Lebienne jumped overboard, or something, surely to never be seen again.

 

Finally, we made it back to Edon and paid Caldwell a visit. We filled him in on the happenings, and he was able to identify the aforementioned We-Shen as Kao-Su, a nasty war criminal. We suspected the Lothair human to be Vincent Beaucard, cousin of Bernard's, who we'd read about in a stolen letter. Caldwell wasn't aware of the cult's name, but he suspects it is related to the cause of the war and how various sides were able to gain new technology and drag the war on longer. Uncovering these truths is the purpose of our missions. As a reward, we were paid 100gp each, and given a Cloak of Displacement.

 

What missions will Caldwell send us on next? Who will get to wear that sweet cloak? Why didn't Typhon cast Detect Good and Evil? Some of these questions will be answered, some will be simply met with facepalms. Until next week! Eat oranges to prevent scurvy.

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